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Welcome to Oldschool Gaming - the one-stop shop for new games on classic platforms such as the Commodore 64, Sega Megadrive or Sinclair Spectrum as well as remakes and indie titles for modern hardware.
| OSG News :: New reviews added :: 06 May 2013 |
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Okeydokey, there's three new reviews have just been added. We've got a conversion of Spectrum classic Sabre Wulf to the Commodore Plus/4 (or indeed any machine in the series with 64K) for those who fancy a spot of exploration and something that looks a little like Ghosts 'n' Goblins for the Atari 8-bit called Ghastly Night.
Finally there's More Tea, Vicar? which is a scrolling shoot 'em up for the Spectrum with a silly storyline about tea being outlawed and clergymen acting as smugglers. Anyone fancy a cuppa...?
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| Sinclair Spectrum :: Arcade Game Designer 4 released :: 05 May 2013 |
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Jonathan Cauldwell has just released Arcade Game Designer 4, the latest instalment of his powerful but easy to use development tool which opens up developing Spectrum games to pretty much everybody - the results from the previous releases speak for themselves but, as the man himself said in the news post to the Oldschool Gaming forum, "this is the tool you really wanted back in the 1980s".
• External link: Arcade Game Designer forums
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| Commodore 64 :: RGCD 16K compo announced :: 05 May 2013 |
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The now annual RGCD 16K Cartridge Competition was launched a few days ago. For those who haven't followed the previous installments, the rules are pretty simple; each entry has to run from just 16K of cartridge ROM. Previous years have seen some excellent games such as Molusk, C64anabalt and Jar's Revenge. In fact there's already four entries announced including Max Hall's Cosmic Ark and Rocket Smash, both of which we've been quietly following during development. More information, a list of entries and the complete competition rules are over at the RGCD website.
• External link: 16K Cartridge Competition at RGCD
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| Latest Forum Posts |
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andy vaisey, 2013-05-04 |
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| Random Article |
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"The Oldschool Gaming team took a look at some of the highlights and low points from the last twelve months."
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OSG Review of 2007 |
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| Random Quote |
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"When I write a program it's how I like it, but that isn't the way it should be when you think about it because it's not just me that's having the program." |
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Tony Crowther
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| Oldschool Gaming Status |
| Reviews |
157 |
| Articles |
11 |
| News Items |
201 |
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| Updated |
06 May 2013 |
| Version |
OSG V4.02 |
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