What was that? Terra is under threat again? By those no good doing Hisiffian Kanates just because trade relations broke down, eh? What is the world coming to? Anyway, it just so happens that you are an elite pilot in the Damocles squadron so guess what? It's up to you to put an end to it all... just what you needed when you were relaxing with your girl and sipping a beer, isn't it?!
Any one who owned a Commodore 64 and who was or still is a shoot 'em up fan must have come across Delta in their time, well known for its hardcore gameplay, its amazing music and sublime graphics spread across a whopping thirty two levels. Omega is Trevor "Smila" Storey's tribute remake of the legendry Delta so for those that loved the original or those who have never played it, it is well worth grabbing hold of as you wont be disappointed - it's all here!
After the slightly disappointing opening screen you might be taken aback by how slow everything seems to be. The problem is you start the game with minimum speed and weaponry, something which really needs to be taken care of if you wanna get far in the game. By blasting out an attacking formation you are awarded with credits which can be built up to buy armaments at the "shop". The shop is in the form of flying icons which appear between certain attack waves, if an icon is red then you can afford the add on and flying over the icon will add it to your ship. Don't hit any of the other icons though, as you will lose a life. The speed add on is a necessity and can be increased a further three times, as is the rate of fire add-on, which boosts your original laser up to a further two times. The other weapons are amusingly titled fish weapon which adds a little forward fire power, multiple fire which adds a pea shooter to the aft, port and starboard sides of your ship, a protector which is a spinning ball of death which obliterates anything it touches and also the supa shield which protects you for a short amount of time. As with the shield all the weapons will gradually where out after a short period of time so you need to keep re-purchasing them if you want to survive.
Like the original version of the game, Omega is addictively difficult and the only way to really get through it is repetitive play so that you can learn the attack wave patterns that will be constantly thrown at you - which also gives the game a long lasting experience and completing it will certainly take some time and nerves of steel.
Everything matches the original, the graphics have obviously been updated to modern standards and are actually very good with some amazing backdrops on later levels. The fierce dragon-like title music is still here (remixed by Chris Abbott) although it seems to lose a little of its harsh roar, but the sublime in game music is gorgeous. The game would have benefited from having sound effects over the music, especially when the enemy fires at you since their bullets are very difficult to see and you can be swatted from the skies with a stray one flying under any other aliens on the screen. Three lives might not seem enough for a game of this size and difficulty level, especially later on in the game but, as I mentioned, perseverance pays off and you will soon find yourself addicted in a way like you thought you lost nineteen years ago... over and out commander.